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Bigfoot/Bigfoot/Tests/Engine/Asset/AssetLibrary.cpp
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rboullard 17ab916b11
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Remove unused method
2026-08-18 15:23:49 +02:00

136 lines
5.2 KiB
C++

/*********************************************************************
* \file AssetLibrary.cpp
*
* \author Romain BOULLARD
* \date July 2026
*********************************************************************/
#include <Engine/Asset/AssetLibrary.hpp>
#include <AssetsForTesting/Asset/AssetA.hpp>
#include <AssetsForTesting/Asset/AssetB.hpp>
#include <AssetsForTesting/Asset/AssetC.hpp>
#include <gtest/gtest.h>
namespace Bigfoot
{
class AssetLibraryFixture: public ::testing::Test
{
protected:
AssetContainer<AssetA> m_containerA;
AssetContainer<AssetB> m_containerB;
AssetContainer<AssetC> m_containerC;
AssetLibrary m_library;
};
/****************************************************************************************/
TEST_F(AssetLibraryFixture, Insert_ShouldReturnTrueOnSuccess)
{
EXPECT_TRUE(m_library.Insert(&m_containerA));
EXPECT_TRUE(m_library.Insert(&m_containerB));
EXPECT_TRUE(m_library.Insert(&m_containerC));
}
/****************************************************************************************/
TEST_F(AssetLibraryFixture, Insert_ShouldReturnFalseOnDuplicate)
{
std::ignore = m_library.Insert(&m_containerA);
EXPECT_FALSE(m_library.Insert(&m_containerA));
AssetContainer<AssetA> m_containerAA;
EXPECT_FALSE(m_library.Insert(&m_containerAA));
}
/****************************************************************************************/
TEST_F(AssetLibraryFixture, GetAssetContainer_ShouldReturnTheAssetContainerIfAvailable)
{
std::ignore = m_library.Insert(&m_containerA);
std::ignore = m_library.Insert(&m_containerB);
std::ignore = m_library.Insert(&m_containerC);
EXPECT_EQ(m_library.GetAssetContainer(GetAssetTypeID<AssetA>()), &m_containerA);
EXPECT_EQ(m_library.GetAssetContainer(GetAssetTypeID<AssetB>()), &m_containerB);
EXPECT_EQ(m_library.GetAssetContainer(GetAssetTypeID<AssetC>()), &m_containerC);
EXPECT_EQ(std::as_const(m_library).GetAssetContainer(GetAssetTypeID<AssetA>()), &m_containerA);
EXPECT_EQ(std::as_const(m_library).GetAssetContainer(GetAssetTypeID<AssetB>()), &m_containerB);
EXPECT_EQ(std::as_const(m_library).GetAssetContainer(GetAssetTypeID<AssetC>()), &m_containerC);
}
/****************************************************************************************/
TEST_F(AssetLibraryFixture, GetAssetContainer_ShouldReturnNullptrIfTheContainerDoesNotExist)
{
std::ignore = m_library.Insert(&m_containerB);
EXPECT_EQ(m_library.GetAssetContainer(GetAssetTypeID<AssetA>()), nullptr);
EXPECT_EQ(std::as_const(m_library).GetAssetContainer(GetAssetTypeID<AssetA>()), nullptr);
}
/****************************************************************************************/
TEST_F(AssetLibraryFixture, FindAssetContainerContainerForUUID_ShouldReturnTheAssetContainerIfAvailable)
{
std::ignore = m_library.Insert(&m_containerA);
std::ignore = m_library.Insert(&m_containerB);
std::ignore = m_library.Insert(&m_containerC);
const SlotMapKey keyA = m_containerA.Insert();
const SlotMapKey keyB = m_containerB.Insert();
const SlotMapKey keyC = m_containerC.Insert();
const UUID uuidA = m_containerA.Get(keyA)->GetHeader().uuid;
const UUID uuidB = m_containerB.Get(keyB)->GetHeader().uuid;
const UUID uuidC = m_containerC.Get(keyC)->GetHeader().uuid;
EXPECT_EQ(m_library.FindAssetContainerContainerForUUID(uuidA), &m_containerA);
EXPECT_EQ(m_library.FindAssetContainerContainerForUUID(uuidB), &m_containerB);
EXPECT_EQ(m_library.FindAssetContainerContainerForUUID(uuidC), &m_containerC);
EXPECT_EQ(std::as_const(m_library).FindAssetContainerContainerForUUID(uuidA), &m_containerA);
EXPECT_EQ(std::as_const(m_library).FindAssetContainerContainerForUUID(uuidB), &m_containerB);
EXPECT_EQ(std::as_const(m_library).FindAssetContainerContainerForUUID(uuidC), &m_containerC);
}
/****************************************************************************************/
TEST_F(AssetLibraryFixture, FindAssetContainerContainerForUUID_ShouldReturnNullptrIfTheContainerDoesNotExist)
{
std::ignore = m_library.Insert(&m_containerA);
std::ignore = m_library.Insert(&m_containerB);
std::ignore = m_library.Insert(&m_containerC);
std::ignore = m_containerA.Insert();
std::ignore = m_containerB.Insert();
std::ignore = m_containerC.Insert();
EXPECT_EQ(m_library.FindAssetContainerContainerForUUID(UUID {}), nullptr);
EXPECT_EQ(std::as_const(m_library).FindAssetContainerContainerForUUID(UUID {}), nullptr);
}
/****************************************************************************************/
TEST_F(AssetLibraryFixture, SetActiveAssetLibrary_ShouldSetTheActiveAssetLibraryToTheGivenLibrary)
{
SetActiveAssetLibrary(&m_library);
EXPECT_EQ(g_activeAssetLibrary, &m_library);
SetActiveAssetLibrary(&g_assetLibrary);
}
/****************************************************************************************/
TEST_F(AssetLibraryFixture, ScopedActiveAssetLibrary_ShouldChangeTheActiveAssetLibraryInAScopedWay)
{
EXPECT_EQ(g_activeAssetLibrary, &g_assetLibrary);
{
ScopedActiveAssetLibrary activeAssetLibraryScoped {&m_library};
EXPECT_EQ(g_activeAssetLibrary, &m_library);
}
EXPECT_EQ(g_activeAssetLibrary, &g_assetLibrary);
}
} // namespace Bigfoot