Files
Bigfoot/generate_bigfoot.bat
T
rboullard 0ba9e062d4
Bigfoot / Sonarqube (push) Skipped
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: OFF, Toolmode: False) (push) Failing after 13m34s
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Game and toolmode
2026-08-22 18:12:30 +02:00

67 lines
2.9 KiB
Batchfile

@echo off
setlocal enabledelayedexpansion
REM ─── Validate argument ───────────────────────────────────────────────────────
if "%~1"=="force" set "build_option=--build=*" & goto :start
if "%~1"=="missing" set "build_option=--build=missing" & goto :start
echo Usage: %~n0 [force^|missing]
echo force - Rebuild all packages from source
echo missing - Only build packages not already cached
exit /b 1
:start
REM ─── Register remote (skip if already registered) ────────────────────────────
conan remote list | findstr /i "bigfootpackages" >nul 2>&1
if errorlevel 1 (
echo Adding Conan remote: bigfootpackages
conan remote add bigfootpackages https://conan.romainboullard.com/artifactory/api/conan/BigfootPackages
if errorlevel 1 (
echo ERROR: Failed to add Conan remote.
exit /b 1
)
) else (
echo Conan remote 'bigfootpackages' already registered, skipping.
)
REM ─── Shared flags ────────────────────────────────────────────────────────────
set "conan_common_base=--remote=bigfootpackages -pr:h=./ConanProfiles/host/msvc -pr:b=./ConanProfiles/build/msvc -o bigfoot/*:build_tests=True -o bigfoot/*:build_benchmarks=True -o bigfoot/*:tracy=True -o bigfoot/*:vulkan=True"
REM ─── Install dependencies for each build type/variant ────────────────────────
for %%C in (Release RelWithDebInfo Debug) do (
echo.
echo [%%C] Installing dependencies...
for %%V in (toolmode game) do (
set "toolmode_val=False"
if "%%V"=="toolmode" set "toolmode_val=True"
conan install . !conan_common_base! -of build-windows-%%V -o bigfoot/*:toolmode=!toolmode_val! %build_option% -s:h build_type=%%C
if errorlevel 1 (
echo ERROR: conan install failed for build type %%C ^(%%V^)
exit /b 1
)
)
echo [%%C] Done.
)
echo.
echo All build types installed successfully.
REM ─── Activate build environment and run CMake ────────────────────────────────
echo.
echo Activating build environment and configuring CMake...
for %%V in (toolmode game) do (
mkdir graphviz-windows-%%V 2>nul
powershell -ExecutionPolicy Bypass -Command "& 'build-windows-%%V/build/generators/conanbuild.ps1'; cmake -S . -B build-windows-%%V --toolchain build-windows-%%V/build/generators/conan_toolchain.cmake --graphviz=graphviz-windows-%%V/graph.dot; if ($LASTEXITCODE -ne 0) { Write-Host 'ERROR: CMake configuration failed'; exit 1 }"
if errorlevel 1 (
echo ERROR: Build environment or CMake step failed for %%V.
exit /b 1
)
)
echo.
echo CMake configuration successful.
endlocal