BigFile/Sasquatch #1
+10
-4
@@ -133,10 +133,16 @@ IncludeCategories:
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Priority: 5
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- Regex: '^<UtilsTests/'
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Priority: 6
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- Regex: '^<[a-zA-Z0-9_/]+\.h>'
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- Regex: '^<AssetsForTesting/'
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Priority: 7
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- Regex: '^<[a-zA-Z0-9_/]+\.hpp>'
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Priority: 7
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- Regex: '^<[a-zA-Z0-9_/]+>'
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- Regex: '^<EngineBenchmarks/'
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Priority: 8
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- Regex: '^<AssetsForBenchmarking/'
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Priority: 9
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- Regex: '^<[a-zA-Z0-9_/]+\.h>'
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Priority: 10
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- Regex: '^<[a-zA-Z0-9_/]+\.hpp>'
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Priority: 10
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- Regex: '^<[a-zA-Z0-9_/]+>'
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Priority: 11
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MainIncludeChar: AngleBracket
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@@ -1,6 +1,7 @@
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#include <Engine/Asset/AssetContainer.hpp>
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#include <AssetsForBenchmarking/Asset/BenchmarkAsset.hpp>
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#include <benchmark/benchmark.h>
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#include <effolkronium/random.hpp>
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@@ -3,9 +3,11 @@
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#include <System/File.hpp>
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#include <System/UUID/UUID.hpp>
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#include <AssetsForBenchmarking/Asset/BenchmarkAsset.hpp>
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#include <EASTL/vector.h>
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#include <EngineBenchmarks/BigFileInfo_generated.hpp>
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#include <AssetsForBenchmarking/Asset/BenchmarkAsset.hpp>
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#include <EASTL/vector.h>
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#include <benchmark/benchmark.h>
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#include <effolkronium/random.hpp>
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@@ -3,6 +3,7 @@
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#include <Engine/Asset/AssetLibrary.hpp>
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#include <AssetsForBenchmarking/Asset/BenchmarkAsset.hpp>
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#include <EASTL/vector.h>
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#include <benchmark/benchmark.h>
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@@ -9,6 +9,7 @@
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#include <AssetsForTesting/Asset/AssetA.hpp>
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#include <AssetsForTesting/Asset/AssetB.hpp>
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#include <AssetsForTesting/Asset/AssetC.hpp>
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#include <gtest/gtest.h>
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namespace Bigfoot
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@@ -7,6 +7,7 @@
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#include <Engine/Asset/AssetContainer.hpp>
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#include <AssetsForTesting/Asset/AssetA.hpp>
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#include <gtest/gtest.h>
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namespace Bigfoot
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@@ -9,6 +9,7 @@
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#include <AssetsForTesting/Asset/AssetA.hpp>
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#include <AssetsForTesting/Asset/AssetB.hpp>
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#include <AssetsForTesting/Asset/AssetC.hpp>
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#include <gtest/gtest.h>
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namespace Bigfoot
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@@ -9,6 +9,7 @@
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#include <AssetsForTesting/Asset/AssetA.hpp>
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#include <AssetsForTesting/Asset/AssetB.hpp>
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#include <AssetsForTesting/Asset/AssetC.hpp>
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#include <gtest/gtest.h>
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namespace Bigfoot
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@@ -11,6 +11,7 @@
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#include <EngineTests/BigFileInfo_generated.hpp>
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#include <AssetsForTesting/Asset/AssetA.hpp>
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#include <gtest/gtest.h>
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#include <chrono>
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