7 Commits
Author SHA1 Message Date
rboullard 2fcb2fd64c SwapChain
Bigfoot / Sonarqube (game) (push) Skipped
Bigfoot / Sonarqube (toolmode) (push) Skipped
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m8s
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m12s
Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: game) (push) Successful in 42s
Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 46s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 2m17s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m8s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m30s
Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 1m47s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m28s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m35s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: game) (push) Successful in 46s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 49s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m55s
Bigfoot / Clang Format Checks (push) Successful in 10s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 2m17s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m42s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m50s
Bigfoot / Build & Test Release with clang (Unity Build: ON, Variant: game) (push) Successful in 51s
Bigfoot / Build & Test Release with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 1m11s
Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m49s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m16s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m18s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 2m23s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 2m24s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m43s
2026-09-13 17:55:54 +02:00
rboullard df985d0397 VulkanImage
Bigfoot / Sonarqube (game) (push) Skipped
Bigfoot / Sonarqube (toolmode) (push) Skipped
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m6s
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m11s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 2m19s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 2m17s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m50s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m26s
Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 1m43s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m12s
Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: game) (push) Successful in 45s
Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 46s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m43s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m6s
Bigfoot / Build & Test Release with clang (Unity Build: ON, Variant: game) (push) Successful in 51s
Bigfoot / Build & Test Release with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 1m12s
Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 1m47s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m29s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m34s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m17s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: game) (push) Successful in 48s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 51s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 2m19s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 2m23s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m48s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m50s
Bigfoot / Clang Format Checks (push) Successful in 12s
2026-09-13 10:59:20 +02:00
rboullard 130ea26f4f PixelFormat
Bigfoot / Sonarqube (game) (push) Skipped
Bigfoot / Sonarqube (toolmode) (push) Skipped
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m7s
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Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: game) (push) Successful in 43s
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Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 2m17s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m44s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m9s
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Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 1m44s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m16s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 2m12s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m52s
Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 1m51s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m30s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m35s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: game) (push) Successful in 49s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 50s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m16s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m43s
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Bigfoot / Clang Format Checks (push) Successful in 11s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 2m16s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 2m20s
2026-09-13 10:58:32 +02:00
rboullard 1799ff01c4 Graphics device
Bigfoot / Sonarqube (game) (push) Skipped
Bigfoot / Sonarqube (toolmode) (push) Skipped
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 2m13s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 2m16s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m52s
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m3s
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m10s
Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: game) (push) Successful in 40s
Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 45s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m42s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m3s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m25s
Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 1m47s
Bigfoot / Build & Test Release with clang (Unity Build: ON, Variant: game) (push) Successful in 50s
Bigfoot / Build & Test Release with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 1m10s
Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 1m41s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m36s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m13s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 49s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Failing after 2m18s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m42s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: toolmode) (push) Failing after 1m50s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: game) (push) Failing after 1m30s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m15s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: game) (push) Successful in 48s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: game) (push) Failing after 2m20s
Bigfoot / Clang Format Checks (push) Successful in 10s
2026-09-13 07:58:29 +02:00
rboullard 3cde56717f EqualNoCase
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m4s
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m5s
Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 47s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 2m9s
Bigfoot / Sonarqube (game) (push) Skipped
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Bigfoot / Build & Test Debug with clang (Unity Build: ON, Variant: game) (push) Successful in 42s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 2m9s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m40s
Bigfoot / Build & Test Release with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m19s
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Bigfoot / Build & Test Release with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m44s
Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m27s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m46s
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Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m31s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: game) (push) Successful in 47s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 2m18s
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Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: game) (push) Successful in 1m44s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m7s
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Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 53s
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Bigfoot / Clang Format Checks (push) Successful in 10s
2026-09-13 07:36:43 +02:00
rboullard cd5f7b3823 Avoid SIOF inside Asset system
Bigfoot / Sonarqube (toolmode) (push) Skipped
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Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m1s
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Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m6s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m10s
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Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 2m11s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m51s
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m7s
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Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 2m7s
Bigfoot / Build & Test Debug with clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 2m12s
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Bigfoot / Clang Format Checks (push) Successful in 9s
2026-09-13 06:58:51 +02:00
rboullard e1e16268a2 LazyGlobal
Bigfoot / Sonarqube (game) (push) Skipped
Bigfoot / Sonarqube (toolmode) (push) Skipped
Bigfoot / Build & Test Debug with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m5s
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Bigfoot / Build & Test Release with clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 1m37s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: game) (push) Successful in 1m16s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m17s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: game) (push) Successful in 49s
Bigfoot / Build & Test RelWithDebInfo with clang (Unity Build: ON, Variant: toolmode) (push) Successful in 52s
Bigfoot / Build & Test RelWithDebInfo with clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 2m20s
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Bigfoot / Clang Format Checks (push) Successful in 10s
Will help us avoid SIOF
2026-09-12 16:16:36 +02:00
41 changed files with 2211 additions and 24 deletions
@@ -36,7 +36,7 @@ class ReferenceFixture: public benchmark::Fixture
void TearDown(benchmark::State&) override void TearDown(benchmark::State&) override
{ {
SetActiveAssetLibrary(&g_assetLibrary); SetActiveAssetLibrary(g_assetLibrary);
} }
AssetLibrary m_library; AssetLibrary m_library;
@@ -19,13 +19,14 @@
return AssetType::GetTypeID(); \ return AssetType::GetTypeID(); \
} \ } \
AssetContainer<AssetType> g_containerFor##AssetName; \ AssetContainer<AssetType> g_containerFor##AssetName; \
const bool g_insertedContainerFor##AssetName = []() \ bool RegisterAssetContainerFor##AssetName() \
{ \ { \
const bool inserted = g_assetLibrary.Insert(&g_containerFor##AssetName); \ const bool inserted = g_assetLibrary->Insert(&g_containerFor##AssetName); \
CRITICAL_ASSERT(EngineAssertHandler, \ CRITICAL_ASSERT(EngineAssertHandler, \
inserted, \ inserted, \
"AssetTypeID collision or duplicate registration for asset type '" #AssetName "'"); \ "AssetTypeID collision or duplicate registration for asset type '" #AssetName "'"); \
return inserted; \ return inserted; \
}(); \ } \
const bool g_insertedContainerFor##AssetName = RegisterAssetContainerFor##AssetName(); \
} }
#endif #endif
@@ -10,6 +10,8 @@
#include <Engine/Asset/AssetContainer.hpp> #include <Engine/Asset/AssetContainer.hpp>
#include <Engine/Asset/AssetTypeID.hpp> #include <Engine/Asset/AssetTypeID.hpp>
#include <Utils/LazyGlobal.hpp>
#include <ankerl/unordered_dense.h> #include <ankerl/unordered_dense.h>
namespace Bigfoot namespace Bigfoot
@@ -109,8 +111,44 @@ class AssetLibrary
/****************************************************************************************/ /****************************************************************************************/
// The global asset library for Bigfoot // The global asset library for Bigfoot
inline AssetLibrary g_assetLibrary; inline LazyGlobal<AssetLibrary> g_assetLibrary;
inline AssetLibrary* g_activeAssetLibrary = &g_assetLibrary;
class ActiveAssetLibrary
{
public:
ActiveAssetLibrary& operator=(AssetLibrary* p_assetLibrary)
{
Get() = p_assetLibrary;
return *this;
}
[[nodiscard]]
AssetLibrary* operator->() const
{
return Get();
}
[[nodiscard]]
operator AssetLibrary*() const
{
return Get();
}
private:
/**
* Get the ActiveAssetLibrary
*
* \return The ActiveAssetLibrary
*/
[[nodiscard]]
static AssetLibrary*& Get()
{
static AssetLibrary* activeLibrary = g_assetLibrary;
return activeLibrary;
}
};
inline ActiveAssetLibrary g_activeAssetLibrary;
/****************************************************************************************/ /****************************************************************************************/
@@ -0,0 +1,71 @@
/*********************************************************************
* \file GraphicsContext.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsCore/GraphicsContext.hpp>
#include <GraphicsCore/GraphicsCoreAssertHandler.hpp>
namespace Bigfoot
{
GraphicsContext::GraphicsContext(const GraphicsContextCreateInfo& p_createInfo)
{
m_instance = g_graphicsInstanceFactory->Create(p_createInfo.m_api,
p_createInfo.m_applicationName,
p_createInfo.m_applicationVersion);
CRITICAL_ASSERT(GraphicsCoreAssertHandler,
m_instance != nullptr,
"No graphics instance registered for GraphicsAPI '{}'",
EnumNameGraphicsAPI(p_createInfo.m_api));
m_surface = g_graphicsSurfaceFactory->Create(p_createInfo.m_api, *m_instance, p_createInfo.m_surfaceCreateInfo);
CRITICAL_ASSERT(GraphicsCoreAssertHandler,
m_surface != nullptr,
"No graphics surface registered for GraphicsAPI '{}'",
EnumNameGraphicsAPI(p_createInfo.m_api));
const DeviceCreateInfo deviceCreateInfo {p_createInfo.m_deviceNameHint, m_surface.get()};
m_device = g_graphicsDeviceFactory->Create(p_createInfo.m_api, *m_instance, deviceCreateInfo);
CRITICAL_ASSERT(GraphicsCoreAssertHandler,
m_device != nullptr,
"No graphics device registered for GraphicsAPI '{}'",
EnumNameGraphicsAPI(p_createInfo.m_api));
const SwapchainCreateInfo swapchainCreateInfo {m_device.get(), m_surface.get(), p_createInfo.m_extent};
m_swapchain = g_graphicsSwapchainFactory->Create(p_createInfo.m_api, swapchainCreateInfo);
CRITICAL_ASSERT(GraphicsCoreAssertHandler,
m_swapchain != nullptr,
"No graphics swapchain registered for GraphicsAPI '{}'",
EnumNameGraphicsAPI(p_createInfo.m_api));
}
/****************************************************************************************/
GraphicsInstance& GraphicsContext::GetInstance() const
{
return *m_instance;
}
/****************************************************************************************/
GraphicsSurface& GraphicsContext::GetSurface() const
{
return *m_surface;
}
/****************************************************************************************/
GraphicsDevice& GraphicsContext::GetDevice() const
{
return *m_device;
}
/****************************************************************************************/
GraphicsSwapchain& GraphicsContext::GetSwapchain() const
{
return *m_swapchain;
}
} // namespace Bigfoot
@@ -0,0 +1,128 @@
/*********************************************************************
* \file GraphicsContext.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSCORE_GRAPHICSCONTEXT_HPP
#define BIGFOOT_GRAPHICSCORE_GRAPHICSCONTEXT_HPP
#include <GraphicsInterface/GraphicsDevice.hpp>
#include <GraphicsInterface/GraphicsInstance.hpp>
#include <GraphicsInterface/GraphicsSurface.hpp>
#include <GraphicsInterface/GraphicsSwapchain.hpp>
#include <Utils/Version.hpp>
#include <GraphicsInterface/GraphicsAPI_generated.hpp>
#include <EASTL/string_view.h>
#include <EASTL/unique_ptr.h>
#include <glm/glm.hpp>
namespace Bigfoot
{
struct GraphicsContextCreateInfo
{
/**
* The graphics API to use
*/
GraphicsAPI m_api = GraphicsAPI::Vulkan;
/**
* The name of the application
*/
eastl::string_view m_applicationName;
/**
* The version of the application
*/
Version m_applicationVersion;
/**
* The native window handles
*/
SurfaceCreateInfo m_surfaceCreateInfo;
/**
* Pick a specific physical device by name.
*/
eastl::string_view m_deviceNameHint;
/**
* The desired size of the swapchain images.
*/
glm::uvec2 m_extent = {};
};
class GraphicsContext
{
public:
/**
* Constructor.
*
* \param p_createInfo The create info
*/
explicit GraphicsContext(const GraphicsContextCreateInfo& p_createInfo);
GraphicsContext(const GraphicsContext& p_context) = delete;
GraphicsContext(GraphicsContext&& p_context) = delete;
GraphicsContext& operator=(const GraphicsContext& p_context) = delete;
GraphicsContext& operator=(GraphicsContext&& p_context) = delete;
/**
* Get the graphics instance
*
* \return The graphics instance
*/
[[nodiscard]]
GraphicsInstance& GetInstance() const;
/**
* Get the graphics surface
*
* \return The graphics surface
*/
[[nodiscard]]
GraphicsSurface& GetSurface() const;
/**
* Get the graphics device
*
* \return The graphics device
*/
[[nodiscard]]
GraphicsDevice& GetDevice() const;
/**
* Get the graphics swapchain
*
* \return The graphics swapchain
*/
[[nodiscard]]
GraphicsSwapchain& GetSwapchain() const;
private:
/**
* The graphics instance.
*/
eastl::unique_ptr<GraphicsInstance> m_instance;
/**
* The graphics surface.
*/
eastl::unique_ptr<GraphicsSurface> m_surface;
/**
* The graphics device.
*/
eastl::unique_ptr<GraphicsDevice> m_device;
/**
* The graphics swapchain.
*/
eastl::unique_ptr<GraphicsSwapchain> m_swapchain;
};
} // namespace Bigfoot
#endif
@@ -0,0 +1,75 @@
/*********************************************************************
* \file GraphicsDevice.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSINTERFACE_GRAPHICSDEVICE_HPP
#define BIGFOOT_GRAPHICSINTERFACE_GRAPHICSDEVICE_HPP
#include <GraphicsInterface/GraphicsInstance.hpp>
#include <GraphicsInterface/GraphicsQueue.hpp>
#include <GraphicsInterface/GraphicsSurface.hpp>
#include <Utils/Factory.hpp>
#include <Utils/LazyGlobal.hpp>
#include <GraphicsInterface/GraphicsAPI_generated.hpp>
#include <EASTL/functional.h>
#include <EASTL/string_view.h>
#include <EASTL/unique_ptr.h>
namespace Bigfoot
{
struct DeviceCreateInfo
{
/**
* When empty, the most suitable discrete GPU is preferred.
*/
eastl::string_view m_deviceNameHint;
/**
* The surface the device must be able to present to.
*/
const GraphicsSurface* m_surface = nullptr;
};
class GraphicsDevice
{
public:
virtual ~GraphicsDevice() = default;
/**
* Get a queue of the given type
*
* \param p_type The kind of work the queue should support
* \return The queue, or nullptr if the device has no queue of this type
*/
[[nodiscard]]
virtual const GraphicsQueue* GetQueue(GraphicsQueueType p_type) const = 0;
GraphicsDevice(const GraphicsDevice& p_device) = delete;
GraphicsDevice(GraphicsDevice&& p_device) = delete;
GraphicsDevice& operator=(const GraphicsDevice& p_device) = delete;
GraphicsDevice& operator=(GraphicsDevice&& p_device) = delete;
protected:
GraphicsDevice() = default;
};
/****************************************************************************************/
using GraphicsDeviceFactory =
Factory<GraphicsDevice,
GraphicsAPI,
eastl::function<eastl::unique_ptr<GraphicsDevice>(const GraphicsInstance&, const DeviceCreateInfo&)>>;
/**
* The global factory graphics libraries register themselves into, keyed by GraphicsAPI
*/
inline LazyGlobal<GraphicsDeviceFactory> g_graphicsDeviceFactory;
} // namespace Bigfoot
#endif
@@ -0,0 +1,47 @@
/*********************************************************************
* \file GraphicsImage.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSINTERFACE_GRAPHICSIMAGE_HPP
#define BIGFOOT_GRAPHICSINTERFACE_GRAPHICSIMAGE_HPP
#include <GraphicsInterface/PixelFormat_generated.hpp>
#include <glm/glm.hpp>
namespace Bigfoot
{
class GraphicsImage
{
public:
virtual ~GraphicsImage() = default;
/**
* Get the pixel format of the image
*
* \return The image format
*/
[[nodiscard]]
virtual PixelFormat GetFormat() const = 0;
/**
* Get the size of the image
*
* \return The image extent, in pixels
*/
[[nodiscard]]
virtual glm::uvec2 GetExtent() const = 0;
GraphicsImage(const GraphicsImage& p_image) = delete;
GraphicsImage(GraphicsImage&& p_image) = delete;
GraphicsImage& operator=(const GraphicsImage& p_image) = delete;
GraphicsImage& operator=(GraphicsImage&& p_image) = delete;
protected:
GraphicsImage() = default;
};
} // namespace Bigfoot
#endif
@@ -7,6 +7,7 @@
#ifndef BIGFOOT_GRAPHICSINTERFACE_GRAPHICSINSTANCE_HPP #ifndef BIGFOOT_GRAPHICSINTERFACE_GRAPHICSINSTANCE_HPP
#define BIGFOOT_GRAPHICSINTERFACE_GRAPHICSINSTANCE_HPP #define BIGFOOT_GRAPHICSINTERFACE_GRAPHICSINSTANCE_HPP
#include <Utils/Factory.hpp> #include <Utils/Factory.hpp>
#include <Utils/LazyGlobal.hpp>
#include <Utils/Version.hpp> #include <Utils/Version.hpp>
#include <GraphicsInterface/GraphicsAPI_generated.hpp> #include <GraphicsInterface/GraphicsAPI_generated.hpp>
@@ -38,6 +39,10 @@ using GraphicsInstanceFactory =
Factory<GraphicsInstance, Factory<GraphicsInstance,
GraphicsAPI, GraphicsAPI,
eastl::function<eastl::unique_ptr<GraphicsInstance>(eastl::string_view, Version)>>; eastl::function<eastl::unique_ptr<GraphicsInstance>(eastl::string_view, Version)>>;
/****************************************************************************************/
inline LazyGlobal<GraphicsInstanceFactory> g_graphicsInstanceFactory;
} // namespace Bigfoot } // namespace Bigfoot
#endif #endif
@@ -6,20 +6,10 @@
*********************************************************************/ *********************************************************************/
#ifndef BIGFOOT_GRAPHICSINTERFACE_GRAPHICSQUEUE_HPP #ifndef BIGFOOT_GRAPHICSINTERFACE_GRAPHICSQUEUE_HPP
#define BIGFOOT_GRAPHICSINTERFACE_GRAPHICSQUEUE_HPP #define BIGFOOT_GRAPHICSINTERFACE_GRAPHICSQUEUE_HPP
#include <GraphicsInterface/GraphicsQueueType_generated.hpp>
namespace Bigfoot namespace Bigfoot
{ {
/**
* The kind of work a GraphicsQueue submit
*/
enum class GraphicsQueueType
{
Graphics,
Compute,
Transfer,
Present
};
class GraphicsQueue class GraphicsQueue
{ {
public: public:
@@ -0,0 +1,9 @@
namespace Bigfoot;
enum GraphicsQueueType: byte
{
Graphics,
Compute,
Transfer,
Present
}
@@ -0,0 +1,83 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_GRAPHICSQUEUETYPE_BIGFOOT_H_
#define FLATBUFFERS_GENERATED_GRAPHICSQUEUETYPE_BIGFOOT_H_
#include "flatbuffers/flatbuffers.h"
// Ensure the included flatbuffers.h is the same version as when this file was
// generated, otherwise it may not be compatible.
static_assert(FLATBUFFERS_VERSION_MAJOR == 25 &&
FLATBUFFERS_VERSION_MINOR == 12 &&
FLATBUFFERS_VERSION_REVISION == 19,
"Non-compatible flatbuffers version included");
// Ensure the included flatbuffers.h is Bigfoot's fork - stock
// flatbuffers (or a differently versioned Bigfoot fork) is not compatible.
#ifndef FLATBUFFERS_BIGFOOT_VERSION
#error "This file requires Bigfoot's flatbuffers fork - stock flatbuffers is not compatible"
#endif
static_assert(FLATBUFFERS_BIGFOOT_VERSION == 1,
"Non-compatible Bigfoot flatbuffers fork version included");
#include "EASTL/unique_ptr.h"
#include "EASTL/string.h"
#include "EASTL/vector.h"
namespace Bigfoot {
enum class GraphicsQueueType : int8_t {
Graphics = 0,
Compute = 1,
Transfer = 2,
Present = 3,
MIN = Graphics,
MAX = Present
};
inline const GraphicsQueueType (&EnumValuesGraphicsQueueType())[4] {
static const GraphicsQueueType values[] = {
GraphicsQueueType::Graphics,
GraphicsQueueType::Compute,
GraphicsQueueType::Transfer,
GraphicsQueueType::Present
};
return values;
}
inline const char * const *EnumNamesGraphicsQueueType() {
static const char * const names[5] = {
"Graphics",
"Compute",
"Transfer",
"Present",
nullptr
};
return names;
}
inline const char *EnumNameGraphicsQueueType(GraphicsQueueType e) {
if (::flatbuffers::IsOutRange(e, GraphicsQueueType::Graphics, GraphicsQueueType::Present)) return "";
const size_t index = static_cast<size_t>(e);
return EnumNamesGraphicsQueueType()[index];
}
inline const ::flatbuffers::TypeTable *GraphicsQueueTypeTypeTable() {
static const ::flatbuffers::TypeCode type_codes[] = {
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 }
};
static const ::flatbuffers::TypeFunction type_refs[] = {
Bigfoot::GraphicsQueueTypeTypeTable
};
static const ::flatbuffers::TypeTable tt = {
::flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, nullptr, nullptr
};
return &tt;
}
} // namespace Bigfoot
#endif // FLATBUFFERS_GENERATED_GRAPHICSQUEUETYPE_BIGFOOT_H_
@@ -9,6 +9,7 @@
#include <GraphicsInterface/GraphicsInstance.hpp> #include <GraphicsInterface/GraphicsInstance.hpp>
#include <Utils/Factory.hpp> #include <Utils/Factory.hpp>
#include <Utils/LazyGlobal.hpp>
#include <Utils/TargetMacros.h> #include <Utils/TargetMacros.h>
#include <GraphicsInterface/GraphicsAPI_generated.hpp> #include <GraphicsInterface/GraphicsAPI_generated.hpp>
@@ -60,6 +61,10 @@ using GraphicsSurfaceFactory =
Factory<GraphicsSurface, Factory<GraphicsSurface,
GraphicsAPI, GraphicsAPI,
eastl::function<eastl::unique_ptr<GraphicsSurface>(const GraphicsInstance&, const SurfaceCreateInfo&)>>; eastl::function<eastl::unique_ptr<GraphicsSurface>(const GraphicsInstance&, const SurfaceCreateInfo&)>>;
/****************************************************************************************/
inline LazyGlobal<GraphicsSurfaceFactory> g_graphicsSurfaceFactory;
} // namespace Bigfoot } // namespace Bigfoot
#endif #endif
@@ -0,0 +1,89 @@
/*********************************************************************
* \file GraphicsSwapchain.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSINTERFACE_GRAPHICSSWAPCHAIN_HPP
#define BIGFOOT_GRAPHICSINTERFACE_GRAPHICSSWAPCHAIN_HPP
#include <GraphicsInterface/GraphicsDevice.hpp>
#include <GraphicsInterface/GraphicsImage.hpp>
#include <GraphicsInterface/GraphicsInstance.hpp>
#include <GraphicsInterface/GraphicsSurface.hpp>
#include <Utils/Factory.hpp>
#include <Utils/LazyGlobal.hpp>
#include <GraphicsInterface/GraphicsAPI_generated.hpp>
#include <EASTL/functional.h>
#include <EASTL/unique_ptr.h>
#include <glm/glm.hpp>
#include <cstdint>
namespace Bigfoot
{
struct SwapchainCreateInfo
{
/**
* The device to create the swapchain from. Must be able to present to m_surface.
*/
const GraphicsDevice* m_device = nullptr;
/**
* The surface the swapchain will present to.
*/
const GraphicsSurface* m_surface = nullptr;
/**
* The desired size of the swapchain images.
*/
glm::uvec2 m_extent = {};
};
class GraphicsSwapchain
{
public:
virtual ~GraphicsSwapchain() = default;
/**
* Get the number of images owned by the swapchain
*
* \return The image count
*/
[[nodiscard]]
virtual std::uint32_t GetImageCount() const = 0;
/**
* Get one of the images owned by the swapchain
*
* \param p_index The index of the image to get.
* \return The image
*/
[[nodiscard]]
virtual const GraphicsImage& GetImage(std::uint32_t p_index) const = 0;
GraphicsSwapchain(const GraphicsSwapchain& p_swapchain) = delete;
GraphicsSwapchain(GraphicsSwapchain&& p_swapchain) = delete;
GraphicsSwapchain& operator=(const GraphicsSwapchain& p_swapchain) = delete;
GraphicsSwapchain& operator=(GraphicsSwapchain&& p_swapchain) = delete;
protected:
GraphicsSwapchain() = default;
};
/****************************************************************************************/
using GraphicsSwapchainFactory =
Factory<GraphicsSwapchain,
GraphicsAPI,
eastl::function<eastl::unique_ptr<GraphicsSwapchain>(const SwapchainCreateInfo&)>>;
/****************************************************************************************/
inline LazyGlobal<GraphicsSwapchainFactory> g_graphicsSwapchainFactory;
} // namespace Bigfoot
#endif
@@ -0,0 +1,12 @@
namespace Bigfoot;
enum PixelFormat: byte
{
Undefined,
R8G8B8A8Unorm,
R8G8B8A8Srgb,
B8G8R8A8Unorm,
B8G8R8A8Srgb,
A2B10G10R10UnormPack32,
R16G16B16A16Sfloat
}
@@ -0,0 +1,95 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_PIXELFORMAT_BIGFOOT_H_
#define FLATBUFFERS_GENERATED_PIXELFORMAT_BIGFOOT_H_
#include "flatbuffers/flatbuffers.h"
// Ensure the included flatbuffers.h is the same version as when this file was
// generated, otherwise it may not be compatible.
static_assert(FLATBUFFERS_VERSION_MAJOR == 25 &&
FLATBUFFERS_VERSION_MINOR == 12 &&
FLATBUFFERS_VERSION_REVISION == 19,
"Non-compatible flatbuffers version included");
// Ensure the included flatbuffers.h is Bigfoot's fork - stock
// flatbuffers (or a differently versioned Bigfoot fork) is not compatible.
#ifndef FLATBUFFERS_BIGFOOT_VERSION
#error "This file requires Bigfoot's flatbuffers fork - stock flatbuffers is not compatible"
#endif
static_assert(FLATBUFFERS_BIGFOOT_VERSION == 1,
"Non-compatible Bigfoot flatbuffers fork version included");
#include "EASTL/unique_ptr.h"
#include "EASTL/string.h"
#include "EASTL/vector.h"
namespace Bigfoot {
enum class PixelFormat : int8_t {
Undefined = 0,
R8G8B8A8Unorm = 1,
R8G8B8A8Srgb = 2,
B8G8R8A8Unorm = 3,
B8G8R8A8Srgb = 4,
A2B10G10R10UnormPack32 = 5,
R16G16B16A16Sfloat = 6,
MIN = Undefined,
MAX = R16G16B16A16Sfloat
};
inline const PixelFormat (&EnumValuesPixelFormat())[7] {
static const PixelFormat values[] = {
PixelFormat::Undefined,
PixelFormat::R8G8B8A8Unorm,
PixelFormat::R8G8B8A8Srgb,
PixelFormat::B8G8R8A8Unorm,
PixelFormat::B8G8R8A8Srgb,
PixelFormat::A2B10G10R10UnormPack32,
PixelFormat::R16G16B16A16Sfloat
};
return values;
}
inline const char * const *EnumNamesPixelFormat() {
static const char * const names[8] = {
"Undefined",
"R8G8B8A8Unorm",
"R8G8B8A8Srgb",
"B8G8R8A8Unorm",
"B8G8R8A8Srgb",
"A2B10G10R10UnormPack32",
"R16G16B16A16Sfloat",
nullptr
};
return names;
}
inline const char *EnumNamePixelFormat(PixelFormat e) {
if (::flatbuffers::IsOutRange(e, PixelFormat::Undefined, PixelFormat::R16G16B16A16Sfloat)) return "";
const size_t index = static_cast<size_t>(e);
return EnumNamesPixelFormat()[index];
}
inline const ::flatbuffers::TypeTable *PixelFormatTypeTable() {
static const ::flatbuffers::TypeCode type_codes[] = {
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 },
{ ::flatbuffers::ET_CHAR, 0, 0 }
};
static const ::flatbuffers::TypeFunction type_refs[] = {
Bigfoot::PixelFormatTypeTable
};
static const ::flatbuffers::TypeTable tt = {
::flatbuffers::ST_ENUM, 7, type_codes, type_refs, nullptr, nullptr, nullptr
};
return &tt;
}
} // namespace Bigfoot
#endif // FLATBUFFERS_GENERATED_PIXELFORMAT_BIGFOOT_H_
@@ -0,0 +1,80 @@
/*********************************************************************
* \file VulkanDevice.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSVULKAN_VULKANDEVICE_HPP
#define BIGFOOT_GRAPHICSVULKAN_VULKANDEVICE_HPP
#include <GraphicsVulkan/VulkanInclude.hpp>
#include <GraphicsVulkan/VulkanInstance.hpp>
#include <GraphicsVulkan/VulkanQueue.hpp>
#include <GraphicsVulkan/VulkanSurface.hpp>
#include <GraphicsInterface/GraphicsDevice.hpp>
#include <EASTL/array.h>
#include <EASTL/optional.h>
#include <EASTL/string_view.h>
namespace Bigfoot::Vulkan
{
class VulkanDevice final: public GraphicsDevice
{
public:
/**
* Constructor.
*
* \param p_instance The instance to create the device from
* \param p_surface The surface the device must be able to present to. Can be null to create a device with no
* present queue
* \param p_deviceNameHint Pick a specific physical device by name.
*/
VulkanDevice(const VulkanInstance& p_instance, const VulkanSurface* p_surface, eastl::string_view p_deviceNameHint);
~VulkanDevice() override;
/**
* Get a queue of the given type
*
* \param p_type The kind of work the queue should support
* \return The queue, or nullptr if the device has no queue of this type
*/
[[nodiscard]]
const GraphicsQueue* GetQueue(GraphicsQueueType p_type) const override;
/**
* Get the underlying Vulkan physical device handle
*
* \return The vk::PhysicalDevice handle
*/
[[nodiscard]]
vk::PhysicalDevice GetPhysicalDeviceHandle() const;
/**
* Get the underlying Vulkan device handle
*
* \return The vk::Device handle
*/
[[nodiscard]]
vk::Device GetHandle() const;
private:
/**
* The physical device this device was created from
*/
vk::PhysicalDevice m_physicalDevice;
/**
* The logical device
*/
vk::Device m_device;
/**
* The queues. A slot is empty if the device has no queue of that type
*/
eastl::array<eastl::optional<VulkanQueue>, static_cast<size_t>(GraphicsQueueType::MAX) + 1> m_queues;
};
} // namespace Bigfoot::Vulkan
#endif
@@ -0,0 +1,75 @@
/*********************************************************************
* \file VulkanImage.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSVULKAN_VULKANIMAGE_HPP
#define BIGFOOT_GRAPHICSVULKAN_VULKANIMAGE_HPP
#include <GraphicsVulkan/VulkanInclude.hpp>
#include <GraphicsInterface/GraphicsImage.hpp>
namespace Bigfoot::Vulkan
{
class VulkanImage final: public GraphicsImage
{
public:
/**
* Constructor
*
* \param p_image The underlying Vulkan image handle
* \param p_format The pixel format of the image
* \param p_extent The size of the image
*/
VulkanImage(vk::Image p_image, PixelFormat p_format, vk::Extent2D p_extent);
VulkanImage(const VulkanImage& p_image) = delete;
VulkanImage(VulkanImage&& p_image) noexcept;
VulkanImage& operator=(const VulkanImage& p_image) = delete;
VulkanImage& operator=(VulkanImage&& p_image) noexcept;
/**
* Get the pixel format of the image
*
* \return The image format
*/
[[nodiscard]]
PixelFormat GetFormat() const override;
/**
* Get the size of the image
*
* \return The image extent, in pixels
*/
[[nodiscard]]
glm::uvec2 GetExtent() const override;
/**
* Get the underlying Vulkan image handle
*
* \return The vk::Image handle
*/
[[nodiscard]]
vk::Image GetHandle() const;
private:
/**
* The vulkan image
*/
vk::Image m_image;
/**
* The pixel format of the image
*/
PixelFormat m_format;
/**
* The size of the image
*/
vk::Extent2D m_extent;
};
} // namespace Bigfoot::Vulkan
#endif
@@ -0,0 +1,34 @@
/*********************************************************************
* \file VulkanPixelFormat.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSVULKAN_VULKANPIXELFORMAT_HPP
#define BIGFOOT_GRAPHICSVULKAN_VULKANPIXELFORMAT_HPP
#include <GraphicsVulkan/VulkanInclude.hpp>
#include <GraphicsInterface/PixelFormat_generated.hpp>
namespace Bigfoot::Vulkan
{
/**
* Convert PixelFormat to its vk::Format equivalent
*
* \param p_format The format to convert
* \return The equivalent vk::Format
*/
[[nodiscard]]
vk::Format ToVulkanFormat(PixelFormat p_format);
/**
* Convert a vk::Format to its PixelFormat equivalent
*
* \param p_format The format to convert
* \return The equivalent PixelFormat
*/
[[nodiscard]]
PixelFormat FromVulkanFormat(vk::Format p_format);
} // namespace Bigfoot::Vulkan
#endif
@@ -26,6 +26,12 @@ class VulkanQueue final: public GraphicsQueue
*/ */
VulkanQueue(vk::Queue p_queue, std::uint32_t p_familyIndex, GraphicsQueueType p_type); VulkanQueue(vk::Queue p_queue, std::uint32_t p_familyIndex, GraphicsQueueType p_type);
VulkanQueue(const VulkanQueue& p_queue) = delete;
VulkanQueue(VulkanQueue&& p_queue) noexcept;
VulkanQueue& operator=(const VulkanQueue& p_queue) = delete;
VulkanQueue& operator=(VulkanQueue&& p_queue) noexcept;
/** /**
* Get the kind of work this queue can be submitted * Get the kind of work this queue can be submitted
* *
@@ -0,0 +1,88 @@
/*********************************************************************
* \file VulkanSwapchain.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_GRAPHICSVULKAN_VULKANSWAPCHAIN_HPP
#define BIGFOOT_GRAPHICSVULKAN_VULKANSWAPCHAIN_HPP
#include <GraphicsVulkan/VulkanDevice.hpp>
#include <GraphicsVulkan/VulkanImage.hpp>
#include <GraphicsVulkan/VulkanInclude.hpp>
#include <GraphicsVulkan/VulkanSurface.hpp>
#include <GraphicsInterface/GraphicsSwapchain.hpp>
#include <EASTL/span.h>
#include <EASTL/vector.h>
#include <cstdint>
namespace Bigfoot::Vulkan
{
class VulkanSwapchain final: public GraphicsSwapchain
{
public:
/**
* Constructor.
*
* \param p_device The device to create the swapchain from.
* \param p_surface The surface the swapchain will present to.
* \param p_extent The desired size of the swapchain images.
*/
VulkanSwapchain(const VulkanDevice& p_device, const VulkanSurface& p_surface, glm::uvec2 p_extent);
~VulkanSwapchain() override;
/**
* Get the number of images owned by the swapchain
*
* \return The image count
*/
[[nodiscard]]
std::uint32_t GetImageCount() const override;
/**
* Get one of the images owned by the swapchain
*
* \param p_index The index of the image to get. Must be less than GetImageCount()
* \return The image
*/
[[nodiscard]]
const GraphicsImage& GetImage(std::uint32_t p_index) const override;
/**
* Get the underlying Vulkan swapchain handle
*
* \return The vk::SwapchainKHR handle
*/
[[nodiscard]]
vk::SwapchainKHR GetHandle() const;
/**
* Get the swapchain images
*
* \return The images owned by the swapchain
*/
[[nodiscard]]
eastl::span<const VulkanImage> GetImages() const;
private:
/**
* The device the swapchain was created from
*/
const VulkanDevice& m_device;
/**
* The swapchain
*/
vk::SwapchainKHR m_swapchain;
/**
* The images owned by the swapchain
*/
eastl::vector<VulkanImage> m_images;
};
} // namespace Bigfoot::Vulkan
#endif
@@ -0,0 +1,352 @@
/*********************************************************************
* \file VulkanDevice.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsVulkan/VulkanDevice.hpp>
#include <GraphicsVulkan/GraphicsVulkanAssertHandler.hpp>
#include <GraphicsVulkan/VulkanFormatters.hpp>
#include <Utils/String.hpp>
#include <Utils/TargetMacros.h>
#include <EASTL/algorithm.h>
#include <EASTL/optional.h>
#include <EASTL/span.h>
#include <EASTL/vector.h>
#include <bit>
#include <cstdint>
#include <span>
#include <vector>
namespace Bigfoot::Vulkan
{
[[nodiscard]]
std::uint32_t GetPhysicalDeviceTypeRank(const vk::PhysicalDeviceType p_type)
{
switch (p_type)
{
case vk::PhysicalDeviceType::eDiscreteGpu:
return 0;
case vk::PhysicalDeviceType::eIntegratedGpu:
return 1;
case vk::PhysicalDeviceType::eVirtualGpu:
return 2;
case vk::PhysicalDeviceType::eCpu:
return 3;
case vk::PhysicalDeviceType::eOther:
default:
return 4;
}
}
/****************************************************************************************/
struct SelectedQueueFamilies
{
eastl::optional<std::uint32_t> m_graphics;
eastl::optional<std::uint32_t> m_compute;
eastl::optional<std::uint32_t> m_transfer;
eastl::optional<std::uint32_t> m_present;
};
/****************************************************************************************/
[[nodiscard]]
eastl::optional<std::uint32_t> FindQueueFamily(const std::span<const vk::QueueFamilyProperties> p_families,
const vk::QueueFlagBits p_required)
{
eastl::optional<std::uint32_t> best;
int bestBitCount = 0;
for (std::uint32_t index = 0; index < p_families.size(); ++index)
{
const vk::QueueFlags flags = p_families[index].queueFlags;
if (!(flags & p_required))
{
continue;
}
const int bitCount = std::popcount(static_cast<vk::QueueFlags::MaskType>(flags));
if (!best.has_value() || bitCount < bestBitCount)
{
best = index;
bestBitCount = bitCount;
}
}
return best;
}
/****************************************************************************************/
[[nodiscard]]
eastl::optional<std::uint32_t> FindPresentQueueFamily(const vk::PhysicalDevice p_physicalDevice,
const vk::SurfaceKHR p_surface,
const std::uint32_t p_familyCount,
const eastl::optional<std::uint32_t> p_graphicsFamily)
{
if (p_graphicsFamily.has_value())
{
const vk::ResultValue<vk::Bool32> support = p_physicalDevice.getSurfaceSupportKHR(*p_graphicsFamily, p_surface);
if (support.result == vk::Result::eSuccess && support.value)
{
return *p_graphicsFamily;
}
}
for (std::uint32_t index = 0; index < p_familyCount; ++index)
{
const vk::ResultValue<vk::Bool32> support = p_physicalDevice.getSurfaceSupportKHR(index, p_surface);
if (support.result == vk::Result::eSuccess && support.value)
{
return index;
}
}
return eastl::nullopt;
}
/****************************************************************************************/
[[nodiscard]]
SelectedQueueFamilies SelectQueueFamilies(const vk::PhysicalDevice p_physicalDevice, const vk::SurfaceKHR p_surface)
{
const std::vector<vk::QueueFamilyProperties> families = p_physicalDevice.getQueueFamilyProperties();
SelectedQueueFamilies selected;
selected.m_graphics = FindQueueFamily(families, vk::QueueFlagBits::eGraphics);
selected.m_compute = FindQueueFamily(families, vk::QueueFlagBits::eCompute);
selected.m_transfer = FindQueueFamily(families, vk::QueueFlagBits::eTransfer);
if (!selected.m_transfer.has_value())
{
// Per the Vulkan spec, any queue family supporting Graphics or Compute implicitly supports
// Transfer even when it doesn't explicitly report the bit, so the graphics family always works.
selected.m_transfer = selected.m_graphics;
}
if (p_surface)
{
selected.m_present = FindPresentQueueFamily(p_physicalDevice,
p_surface,
static_cast<std::uint32_t>(families.size()),
selected.m_graphics);
}
return selected;
}
/****************************************************************************************/
[[nodiscard]]
bool IsPhysicalDeviceSuitable(const SelectedQueueFamilies& p_families, const bool p_needsPresent)
{
return p_families.m_graphics.has_value() && p_families.m_compute.has_value() &&
(!p_needsPresent || p_families.m_present.has_value());
}
/****************************************************************************************/
struct PhysicalDeviceCandidate
{
vk::PhysicalDevice m_handle;
vk::PhysicalDeviceProperties m_properties;
SelectedQueueFamilies m_queueFamilies;
};
/****************************************************************************************/
[[nodiscard]]
const PhysicalDeviceCandidate& SelectPhysicalDevice(const eastl::span<const PhysicalDeviceCandidate> p_candidates,
const eastl::string_view p_deviceNameHint)
{
if (!p_deviceNameHint.empty())
{
const auto it = eastl::find_if(p_candidates.begin(),
p_candidates.end(),
[p_deviceNameHint](const PhysicalDeviceCandidate& p_candidate)
{
return EqualNoCase(p_candidate.m_properties.deviceName.data(),
p_deviceNameHint);
});
if (it != p_candidates.end())
{
return *it;
}
BIGFOOT_LOG_WARN(GRAPHICSVULKAN_LOGGER,
"No Vulkan device matching hint '{}' found, falling back to automatic selection",
p_deviceNameHint);
}
return *eastl::min_element(p_candidates.begin(),
p_candidates.end(),
[](const PhysicalDeviceCandidate& p_lhs, const PhysicalDeviceCandidate& p_rhs)
{
return GetPhysicalDeviceTypeRank(p_lhs.m_properties.deviceType) <
GetPhysicalDeviceTypeRank(p_rhs.m_properties.deviceType);
});
}
/****************************************************************************************/
[[nodiscard]]
eastl::optional<VulkanQueue> CreateQueue(const vk::Device p_device,
const eastl::optional<std::uint32_t> p_familyIndex,
const GraphicsQueueType p_type)
{
if (!p_familyIndex.has_value())
{
return eastl::nullopt;
}
return VulkanQueue {p_device.getQueue(*p_familyIndex, 0), *p_familyIndex, p_type};
}
/****************************************************************************************/
VulkanDevice::VulkanDevice(const VulkanInstance& p_instance,
const VulkanSurface* p_surface,
const eastl::string_view p_deviceNameHint)
{
const vk::SurfaceKHR surfaceHandle = p_surface != nullptr ? p_surface->GetHandle() : vk::SurfaceKHR {};
const vk::ResultValue<std::vector<vk::PhysicalDevice>> physicalDevices = p_instance.GetHandle()
.enumeratePhysicalDevices();
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
physicalDevices.result == vk::Result::eSuccess,
"({}) Failed to enumerate Vulkan physical devices",
physicalDevices.result);
eastl::vector<PhysicalDeviceCandidate> candidates;
for (const vk::PhysicalDevice physicalDevice: physicalDevices.value)
{
SelectedQueueFamilies queueFamilies = SelectQueueFamilies(physicalDevice, surfaceHandle);
if (!IsPhysicalDeviceSuitable(queueFamilies, static_cast<bool>(surfaceHandle)))
{
continue;
}
candidates.push_back({physicalDevice, physicalDevice.getProperties(), eastl::move(queueFamilies)});
}
CRITICAL_ASSERT(GraphicsVulkanAssertHandler, !candidates.empty(), "No suitable Vulkan physical device found");
const PhysicalDeviceCandidate& selected = SelectPhysicalDevice(candidates, p_deviceNameHint);
m_physicalDevice = selected.m_handle;
BIGFOOT_LOG_INFO(GRAPHICSVULKAN_LOGGER,
"Selected Vulkan physical device '{}' ({})",
selected.m_properties.deviceName.data(),
vk::to_string(selected.m_properties.deviceType));
eastl::vector<std::uint32_t> uniqueFamilies;
for (const eastl::optional<std::uint32_t> family: {selected.m_queueFamilies.m_graphics,
selected.m_queueFamilies.m_compute,
selected.m_queueFamilies.m_transfer,
selected.m_queueFamilies.m_present})
{
if (family.has_value() &&
eastl::find(uniqueFamilies.begin(), uniqueFamilies.end(), *family) == uniqueFamilies.end())
{
uniqueFamilies.push_back(*family);
}
}
constexpr float queuePriority = 1.0f;
eastl::vector<vk::DeviceQueueCreateInfo> queueCreateInfos;
queueCreateInfos.reserve(uniqueFamilies.size());
for (const std::uint32_t family: uniqueFamilies)
{
queueCreateInfos.push_back({{}, family, 1u, &queuePriority});
}
eastl::vector<const char*> enabledExtensions;
if (surfaceHandle)
{
enabledExtensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
}
const vk::DeviceCreateInfo deviceCreateInfo {{}, queueCreateInfos, {}, enabledExtensions};
vk::ResultValue<vk::Device> device {vk::Result::eSuccess, vk::Device {}};
{
BIGFOOT_LSAN_ONLY(const __lsan::ScopedDisabler lsanDisabler;)
device = m_physicalDevice.createDevice(deviceCreateInfo);
}
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
device.result == vk::Result::eSuccess,
"({}) Failed to create Vulkan device",
device.result);
m_device = device.value;
m_queues[static_cast<size_t>(GraphicsQueueType::Graphics)] = CreateQueue(m_device,
selected.m_queueFamilies.m_graphics,
GraphicsQueueType::Graphics);
m_queues[static_cast<size_t>(GraphicsQueueType::Compute)] = CreateQueue(m_device,
selected.m_queueFamilies.m_compute,
GraphicsQueueType::Compute);
m_queues[static_cast<size_t>(GraphicsQueueType::Transfer)] = CreateQueue(m_device,
selected.m_queueFamilies.m_transfer,
GraphicsQueueType::Transfer);
m_queues[static_cast<size_t>(GraphicsQueueType::Present)] = CreateQueue(m_device,
selected.m_queueFamilies.m_present,
GraphicsQueueType::Present);
}
/****************************************************************************************/
VulkanDevice::~VulkanDevice()
{
m_device.destroy();
}
/****************************************************************************************/
const GraphicsQueue* VulkanDevice::GetQueue(const GraphicsQueueType p_type) const
{
const eastl::optional<VulkanQueue>& queue = m_queues[static_cast<size_t>(p_type)];
return queue.has_value() ? &*queue : nullptr;
}
/****************************************************************************************/
vk::PhysicalDevice VulkanDevice::GetPhysicalDeviceHandle() const
{
return m_physicalDevice;
}
/****************************************************************************************/
vk::Device VulkanDevice::GetHandle() const
{
return m_device;
}
/****************************************************************************************/
[[nodiscard]]
eastl::unique_ptr<GraphicsDevice> CreateVulkanDevice(const GraphicsInstance& p_instance,
const DeviceCreateInfo& p_createInfo)
{
return eastl::make_unique<VulkanDevice>(static_cast<const VulkanInstance&>(p_instance),
static_cast<const VulkanSurface*>(p_createInfo.m_surface),
p_createInfo.m_deviceNameHint);
}
/****************************************************************************************/
[[nodiscard]]
bool RegisterVulkanDeviceFactory()
{
const bool inserted = g_graphicsDeviceFactory->Register(GraphicsAPI::Vulkan, &CreateVulkanDevice);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler, inserted, "Failed to register the Vulkan graphics device factory");
return inserted;
}
/****************************************************************************************/
const bool g_vulkanDeviceFactoryRegistered = RegisterVulkanDeviceFactory();
} // namespace Bigfoot::Vulkan
@@ -0,0 +1,58 @@
/*********************************************************************
* \file VulkanImage.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsVulkan/VulkanImage.hpp>
namespace Bigfoot::Vulkan
{
VulkanImage::VulkanImage(const vk::Image p_image, const PixelFormat p_format, const vk::Extent2D p_extent):
m_image(p_image),
m_format(p_format),
m_extent(p_extent)
{
}
/****************************************************************************************/
VulkanImage::VulkanImage(VulkanImage&& p_image) noexcept:
GraphicsImage(),
m_image(p_image.m_image),
m_format(p_image.m_format),
m_extent(p_image.m_extent)
{
}
/****************************************************************************************/
VulkanImage& VulkanImage::operator=(VulkanImage&& p_image) noexcept
{
m_image = p_image.m_image;
m_format = p_image.m_format;
m_extent = p_image.m_extent;
return *this;
}
/****************************************************************************************/
PixelFormat VulkanImage::GetFormat() const
{
return m_format;
}
/****************************************************************************************/
glm::uvec2 VulkanImage::GetExtent() const
{
return {m_extent.width, m_extent.height};
}
/****************************************************************************************/
vk::Image VulkanImage::GetHandle() const
{
return m_image;
}
} // namespace Bigfoot::Vulkan
@@ -163,4 +163,27 @@ vk::Instance VulkanInstance::GetHandle() const
{ {
return m_instance; return m_instance;
} }
/****************************************************************************************/
[[nodiscard]]
eastl::unique_ptr<GraphicsInstance> CreateVulkanInstance(const eastl::string_view p_applicationName,
const Version p_applicationVersion)
{
return eastl::make_unique<VulkanInstance>(p_applicationName, p_applicationVersion);
}
/****************************************************************************************/
[[nodiscard]]
bool RegisterVulkanInstanceFactory()
{
const bool inserted = g_graphicsInstanceFactory->Register(GraphicsAPI::Vulkan, &CreateVulkanInstance);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler, inserted, "Failed to register the Vulkan graphics instance factory");
return inserted;
}
/****************************************************************************************/
const bool g_vulkanInstanceFactoryRegistered = RegisterVulkanInstanceFactory();
} // namespace Bigfoot::Vulkan } // namespace Bigfoot::Vulkan
@@ -0,0 +1,55 @@
/*********************************************************************
* \file VulkanPixelFormat.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsVulkan/VulkanPixelFormat.hpp>
namespace Bigfoot::Vulkan
{
vk::Format ToVulkanFormat(const PixelFormat p_format)
{
switch (p_format)
{
case PixelFormat::R8G8B8A8Unorm:
return vk::Format::eR8G8B8A8Unorm;
case PixelFormat::R8G8B8A8Srgb:
return vk::Format::eR8G8B8A8Srgb;
case PixelFormat::B8G8R8A8Unorm:
return vk::Format::eB8G8R8A8Unorm;
case PixelFormat::B8G8R8A8Srgb:
return vk::Format::eB8G8R8A8Srgb;
case PixelFormat::A2B10G10R10UnormPack32:
return vk::Format::eA2B10G10R10UnormPack32;
case PixelFormat::R16G16B16A16Sfloat:
return vk::Format::eR16G16B16A16Sfloat;
case PixelFormat::Undefined:
default:
return vk::Format::eUndefined;
}
}
/****************************************************************************************/
PixelFormat FromVulkanFormat(const vk::Format p_format)
{
switch (p_format)
{
case vk::Format::eR8G8B8A8Unorm:
return PixelFormat::R8G8B8A8Unorm;
case vk::Format::eR8G8B8A8Srgb:
return PixelFormat::R8G8B8A8Srgb;
case vk::Format::eB8G8R8A8Unorm:
return PixelFormat::B8G8R8A8Unorm;
case vk::Format::eB8G8R8A8Srgb:
return PixelFormat::B8G8R8A8Srgb;
case vk::Format::eA2B10G10R10UnormPack32:
return PixelFormat::A2B10G10R10UnormPack32;
case vk::Format::eR16G16B16A16Sfloat:
return PixelFormat::R16G16B16A16Sfloat;
default:
return PixelFormat::Undefined;
}
}
} // namespace Bigfoot::Vulkan
@@ -17,6 +17,26 @@ VulkanQueue::VulkanQueue(const vk::Queue p_queue, const std::uint32_t p_familyIn
/****************************************************************************************/ /****************************************************************************************/
VulkanQueue::VulkanQueue(VulkanQueue&& p_queue) noexcept:
GraphicsQueue(),
m_queue(p_queue.m_queue),
m_familyIndex(p_queue.m_familyIndex),
m_type(p_queue.m_type)
{
}
/****************************************************************************************/
VulkanQueue& VulkanQueue::operator=(VulkanQueue&& p_queue) noexcept
{
m_queue = p_queue.m_queue;
m_familyIndex = p_queue.m_familyIndex;
m_type = p_queue.m_type;
return *this;
}
/****************************************************************************************/
GraphicsQueueType VulkanQueue::GetType() const GraphicsQueueType VulkanQueue::GetType() const
{ {
return m_type; return m_type;
@@ -44,4 +44,27 @@ vk::SurfaceKHR VulkanSurface::GetHandle() const
{ {
return m_surface; return m_surface;
} }
/****************************************************************************************/
[[nodiscard]]
eastl::unique_ptr<GraphicsSurface> CreateVulkanSurface(const GraphicsInstance& p_instance,
const SurfaceCreateInfo& p_surfaceCreateInfo)
{
return eastl::make_unique<VulkanSurface>(static_cast<const VulkanInstance&>(p_instance), p_surfaceCreateInfo);
}
/****************************************************************************************/
[[nodiscard]]
bool RegisterVulkanSurfaceFactory()
{
const bool inserted = g_graphicsSurfaceFactory->Register(GraphicsAPI::Vulkan, &CreateVulkanSurface);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler, inserted, "Failed to register the Vulkan graphics surface factory");
return inserted;
}
/****************************************************************************************/
const bool g_vulkanSurfaceFactoryRegistered = RegisterVulkanSurfaceFactory();
} // namespace Bigfoot::Vulkan } // namespace Bigfoot::Vulkan
@@ -0,0 +1,235 @@
/*********************************************************************
* \file VulkanSwapchain.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsVulkan/VulkanSwapchain.hpp>
#include <GraphicsVulkan/GraphicsVulkanAssertHandler.hpp>
#include <GraphicsVulkan/VulkanFormatters.hpp>
#include <GraphicsVulkan/VulkanPixelFormat.hpp>
#include <GraphicsVulkan/VulkanQueue.hpp>
#include <EASTL/algorithm.h>
#include <EASTL/vector.h>
#include <cstdint>
#include <limits>
#include <span>
#include <vector>
namespace Bigfoot::Vulkan
{
[[nodiscard]]
vk::SurfaceFormatKHR SelectSurfaceFormat(const std::span<const vk::SurfaceFormatKHR> p_formats)
{
const auto it = eastl::find_if(p_formats.begin(),
p_formats.end(),
[](const vk::SurfaceFormatKHR& p_format)
{
return p_format.format == vk::Format::eB8G8R8A8Srgb &&
p_format.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear;
});
return it != p_formats.end() ? *it : p_formats.front();
}
/****************************************************************************************/
[[nodiscard]]
vk::PresentModeKHR SelectPresentMode(const std::span<const vk::PresentModeKHR> p_presentModes)
{
const auto it = eastl::find(p_presentModes.begin(), p_presentModes.end(), vk::PresentModeKHR::eMailbox);
// eFifo is guaranteed by the spec to always be supported
return it != p_presentModes.end() ? *it : vk::PresentModeKHR::eFifo;
}
/****************************************************************************************/
[[nodiscard]]
vk::Extent2D SelectExtent(const vk::SurfaceCapabilitiesKHR& p_capabilities, const glm::uvec2 p_extent)
{
constexpr std::uint32_t undefinedExtent = std::numeric_limits<std::uint32_t>::max();
if (p_capabilities.currentExtent.width != undefinedExtent)
{
return p_capabilities.currentExtent;
}
return {eastl::clamp(p_extent.x, p_capabilities.minImageExtent.width, p_capabilities.maxImageExtent.width),
eastl::clamp(p_extent.y, p_capabilities.minImageExtent.height, p_capabilities.maxImageExtent.height)};
}
/****************************************************************************************/
[[nodiscard]]
vk::CompositeAlphaFlagBitsKHR SelectCompositeAlpha(const vk::CompositeAlphaFlagsKHR p_supportedCompositeAlpha)
{
for (const vk::CompositeAlphaFlagBitsKHR candidate: {vk::CompositeAlphaFlagBitsKHR::eOpaque,
vk::CompositeAlphaFlagBitsKHR::ePreMultiplied,
vk::CompositeAlphaFlagBitsKHR::ePostMultiplied,
vk::CompositeAlphaFlagBitsKHR::eInherit})
{
if (p_supportedCompositeAlpha & candidate)
{
return candidate;
}
}
return vk::CompositeAlphaFlagBitsKHR::eOpaque;
}
/****************************************************************************************/
VulkanSwapchain::VulkanSwapchain(const VulkanDevice& p_device,
const VulkanSurface& p_surface,
const glm::uvec2 p_extent):
m_device(p_device)
{
const vk::PhysicalDevice physicalDevice = p_device.GetPhysicalDeviceHandle();
const vk::SurfaceKHR surface = p_surface.GetHandle();
const vk::ResultValue<vk::SurfaceCapabilitiesKHR> capabilities = physicalDevice.getSurfaceCapabilitiesKHR(surface);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
capabilities.result == vk::Result::eSuccess,
"({}) Failed to get Vulkan surface capabilities",
capabilities.result);
const vk::ResultValue<std::vector<vk::SurfaceFormatKHR>> formats = physicalDevice.getSurfaceFormatsKHR(surface);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
formats.result == vk::Result::eSuccess && !formats.value.empty(),
"({}) Failed to get Vulkan surface formats",
formats.result);
const vk::ResultValue<std::vector<vk::PresentModeKHR>> presentModes = physicalDevice.getSurfacePresentModesKHR(
surface);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
presentModes.result == vk::Result::eSuccess && !presentModes.value.empty(),
"({}) Failed to get Vulkan surface present modes",
presentModes.result);
const vk::SurfaceFormatKHR surfaceFormat = SelectSurfaceFormat(formats.value);
const vk::PresentModeKHR presentMode = SelectPresentMode(presentModes.value);
const vk::Extent2D extent = SelectExtent(capabilities.value, p_extent);
std::uint32_t imageCount = capabilities.value.minImageCount + 1;
if (capabilities.value.maxImageCount > 0)
{
imageCount = eastl::min(imageCount, capabilities.value.maxImageCount);
}
const auto* const graphicsQueue = static_cast<const VulkanQueue*>(p_device.GetQueue(GraphicsQueueType::Graphics));
const auto* const presentQueue = static_cast<const VulkanQueue*>(p_device.GetQueue(GraphicsQueueType::Present));
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
graphicsQueue != nullptr && presentQueue != nullptr,
"Cannot create a swapchain on a device with no graphics or present queue");
const bool sameQueueFamily = graphicsQueue->GetFamilyIndex() == presentQueue->GetFamilyIndex();
eastl::vector<std::uint32_t> queueFamilyIndices;
if (!sameQueueFamily)
{
queueFamilyIndices = {graphicsQueue->GetFamilyIndex(), presentQueue->GetFamilyIndex()};
}
const vk::SwapchainCreateInfoKHR swapchainCreateInfo {
{},
surface,
imageCount,
surfaceFormat.format,
surfaceFormat.colorSpace,
extent,
1,
vk::ImageUsageFlagBits::eColorAttachment,
sameQueueFamily ? vk::SharingMode::eExclusive : vk::SharingMode::eConcurrent,
queueFamilyIndices,
capabilities.value.currentTransform,
SelectCompositeAlpha(capabilities.value.supportedCompositeAlpha),
presentMode,
VK_TRUE};
const vk::ResultValue<vk::SwapchainKHR> swapchain = p_device.GetHandle().createSwapchainKHR(swapchainCreateInfo);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
swapchain.result == vk::Result::eSuccess,
"({}) Failed to create Vulkan swapchain",
swapchain.result);
m_swapchain = swapchain.value;
const vk::ResultValue<std::vector<vk::Image>> images = p_device.GetHandle().getSwapchainImagesKHR(m_swapchain);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
images.result == vk::Result::eSuccess,
"({}) Failed to get Vulkan swapchain images",
images.result);
const PixelFormat imageFormat = FromVulkanFormat(surfaceFormat.format);
m_images.reserve(images.value.size());
for (const vk::Image image: images.value)
{
m_images.emplace_back(image, imageFormat, extent);
}
}
/****************************************************************************************/
VulkanSwapchain::~VulkanSwapchain()
{
m_device.GetHandle().destroySwapchainKHR(m_swapchain);
}
/****************************************************************************************/
std::uint32_t VulkanSwapchain::GetImageCount() const
{
return static_cast<std::uint32_t>(m_images.size());
}
/****************************************************************************************/
const GraphicsImage& VulkanSwapchain::GetImage(const std::uint32_t p_index) const
{
CRITICAL_ASSERT(GraphicsVulkanAssertHandler,
p_index < m_images.size(),
"Swapchain image index {} out of range (swapchain has {} images)",
p_index,
m_images.size());
return m_images[p_index];
}
/****************************************************************************************/
vk::SwapchainKHR VulkanSwapchain::GetHandle() const
{
return m_swapchain;
}
/****************************************************************************************/
eastl::span<const VulkanImage> VulkanSwapchain::GetImages() const
{
return {m_images.data(), m_images.size()};
}
/****************************************************************************************/
[[nodiscard]]
eastl::unique_ptr<GraphicsSwapchain> CreateVulkanSwapchain(const SwapchainCreateInfo& p_createInfo)
{
return eastl::make_unique<VulkanSwapchain>(static_cast<const VulkanDevice&>(*p_createInfo.m_device),
static_cast<const VulkanSurface&>(*p_createInfo.m_surface),
p_createInfo.m_extent);
}
/****************************************************************************************/
[[nodiscard]]
bool RegisterVulkanSwapchainFactory()
{
const bool inserted = g_graphicsSwapchainFactory->Register(GraphicsAPI::Vulkan, &CreateVulkanSwapchain);
CRITICAL_ASSERT(GraphicsVulkanAssertHandler, inserted, "Failed to register the Vulkan graphics swapchain factory");
return inserted;
}
/****************************************************************************************/
const bool g_vulkanSwapchainFactoryRegistered = RegisterVulkanSwapchainFactory();
} // namespace Bigfoot::Vulkan
@@ -0,0 +1,40 @@
/*********************************************************************
* \file LazyGlobal.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_UTILS_LAZYGLOBAL_HPP
#define BIGFOOT_UTILS_LAZYGLOBAL_HPP
#include <type_traits>
namespace Bigfoot
{
template<class TYPE, class TAG = TYPE>
requires std::is_default_constructible_v<TYPE>
class LazyGlobal
{
public:
[[nodiscard]]
TYPE* operator->() const
{
return &Get();
}
[[nodiscard]]
operator TYPE*() const
{
return &Get();
}
private:
[[nodiscard]]
static TYPE& Get()
{
static TYPE instance;
return instance;
}
};
} // namespace Bigfoot
#endif
@@ -0,0 +1,24 @@
/*********************************************************************
* \file String.hpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#ifndef BIGFOOT_UTILS_STRING_HPP
#define BIGFOOT_UTILS_STRING_HPP
#include <EASTL/string_view.h>
namespace Bigfoot
{
/**
* Check if p_a and p_b are equal, ignoring case
*
* \param p_a The first string
* \param p_b The second string
* \return True if p_a and p_b are equal, false otherwise
*/
[[nodiscard]]
bool EqualNoCase(eastl::string_view p_a, eastl::string_view p_b);
} // namespace Bigfoot
#endif
+35
View File
@@ -0,0 +1,35 @@
/*********************************************************************
* \file String.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <Utils/String.hpp>
#include <EASTL/algorithm.h>
#include <cctype>
namespace Bigfoot
{
bool EqualNoCase(const eastl::string_view p_a, const eastl::string_view p_b)
{
if (p_a.size() != p_b.size())
{
return false;
}
const auto toLower = [](const char p_character)
{
return static_cast<char>(std::tolower(static_cast<unsigned char>(p_character)));
};
return eastl::equal(p_a.begin(),
p_a.end(),
p_b.begin(),
[&toLower](const char p_x, const char p_y)
{
return toLower(p_x) == toLower(p_y);
});
}
} // namespace Bigfoot
+1 -1
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@@ -41,7 +41,7 @@ class AssetFixture: public ::testing::Test
void TearDown() override void TearDown() override
{ {
SetActiveAssetLibrary(&g_assetLibrary); SetActiveAssetLibrary(g_assetLibrary);
} }
AssetLibrary m_library; AssetLibrary m_library;
+3 -3
View File
@@ -244,18 +244,18 @@ TEST_F(AssetLibraryFixture, SetActiveAssetLibrary_ShouldSetTheActiveAssetLibrary
{ {
SetActiveAssetLibrary(&m_library); SetActiveAssetLibrary(&m_library);
EXPECT_EQ(g_activeAssetLibrary, &m_library); EXPECT_EQ(g_activeAssetLibrary, &m_library);
SetActiveAssetLibrary(&g_assetLibrary); SetActiveAssetLibrary(g_assetLibrary);
} }
/****************************************************************************************/ /****************************************************************************************/
TEST_F(AssetLibraryFixture, ScopedActiveAssetLibrary_ShouldChangeTheActiveAssetLibraryInAScopedWay) TEST_F(AssetLibraryFixture, ScopedActiveAssetLibrary_ShouldChangeTheActiveAssetLibraryInAScopedWay)
{ {
EXPECT_EQ(g_activeAssetLibrary, &g_assetLibrary); EXPECT_EQ(g_activeAssetLibrary, g_assetLibrary);
{ {
ScopedActiveAssetLibrary activeAssetLibraryScoped {&m_library}; ScopedActiveAssetLibrary activeAssetLibraryScoped {&m_library};
EXPECT_EQ(g_activeAssetLibrary, &m_library); EXPECT_EQ(g_activeAssetLibrary, &m_library);
} }
EXPECT_EQ(g_activeAssetLibrary, &g_assetLibrary); EXPECT_EQ(g_activeAssetLibrary, g_assetLibrary);
} }
} // namespace Bigfoot } // namespace Bigfoot
+1 -1
View File
@@ -49,7 +49,7 @@ class ReferenceFixture: public ::testing::Test
void TearDown() override void TearDown() override
{ {
SetActiveAssetLibrary(&g_assetLibrary); SetActiveAssetLibrary(g_assetLibrary);
} }
[[nodiscard]] [[nodiscard]]
@@ -111,7 +111,7 @@ class SerializationManagerFixture: public ::testing::Test
void TearDown() override void TearDown() override
{ {
SetDataAccessor(m_previousDataAccessor); SetDataAccessor(m_previousDataAccessor);
SetActiveAssetLibrary(&g_assetLibrary); SetActiveAssetLibrary(g_assetLibrary);
} }
/* /*
@@ -1,7 +1,8 @@
get_filename_component(PackageName ${CMAKE_CURRENT_SOURCE_DIR} NAME) get_filename_component(PackageName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
project(${PackageName}Tests) project(${PackageName}Tests)
set(Dependencies) set(Dependencies
SDL3::SDL3)
set(BigfootDependencies) set(BigfootDependencies)
bigfoot_create_package_tests( bigfoot_create_package_tests(
@@ -0,0 +1,67 @@
/*********************************************************************
* \file GraphicsContext.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsCore/GraphicsContext.hpp>
#include <Utils/TargetMacros.h>
#include <SDL3/SDL.h>
#include <gtest/gtest.h>
namespace Bigfoot
{
class GraphicsContextFixture: public ::testing::Test
{
protected:
void SetUp() override
{
SDL_Init(SDL_INIT_VIDEO);
{
BIGFOOT_LSAN_ONLY(const __lsan::ScopedDisabler lsanDisabler;)
m_window = SDL_CreateWindow("GraphicsContextTests", 64, 64, SDL_WINDOW_HIDDEN | SDL_WINDOW_VULKAN);
}
const SDL_PropertiesID windowProperties = SDL_GetWindowProperties(m_window);
m_createInfo.m_applicationName = "GraphicsContextTests";
m_createInfo.m_applicationVersion = Version {1, 0, 0};
m_createInfo.m_extent = {64, 64};
#ifdef BIGFOOT_WINDOWS
m_createInfo.m_surfaceCreateInfo.m_windowHandle = static_cast<HWND>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr));
m_createInfo.m_surfaceCreateInfo.m_windowInstance = GetModuleHandle(nullptr);
#elif defined BIGFOOT_LINUX
m_createInfo.m_surfaceCreateInfo.m_display = static_cast<wl_display*>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr));
m_createInfo.m_surfaceCreateInfo.m_surface = static_cast<wl_surface*>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr));
#endif
}
void TearDown() override
{
SDL_DestroyWindow(m_window);
SDL_Quit();
}
SDL_Window* m_window = nullptr;
GraphicsContextCreateInfo m_createInfo;
};
/****************************************************************************************/
TEST_F(GraphicsContextFixture, Constructor_ShouldCreateAValidContext)
{
const GraphicsContext context {m_createInfo};
EXPECT_NE(context.GetDevice().GetQueue(GraphicsQueueType::Graphics), nullptr);
EXPECT_NE(context.GetDevice().GetQueue(GraphicsQueueType::Compute), nullptr);
EXPECT_NE(context.GetDevice().GetQueue(GraphicsQueueType::Transfer), nullptr);
EXPECT_NE(context.GetDevice().GetQueue(GraphicsQueueType::Present), nullptr);
EXPECT_GT(context.GetSwapchain().GetImageCount(), 0u);
}
} // namespace Bigfoot
@@ -0,0 +1,82 @@
/*********************************************************************
* \file VulkanDevice.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsVulkan/VulkanDevice.hpp>
#include <GraphicsVulkan/VulkanInstance.hpp>
#include <GraphicsVulkan/VulkanSurface.hpp>
#include <Utils/TargetMacros.h>
#include <SDL3/SDL.h>
#include <gtest/gtest.h>
namespace Bigfoot::Vulkan
{
class VulkanDeviceFixture: public ::testing::Test
{
protected:
void SetUp() override
{
SDL_Init(SDL_INIT_VIDEO);
m_window = SDL_CreateWindow("VulkanDeviceTests", 64, 64, SDL_WINDOW_HIDDEN | SDL_WINDOW_VULKAN);
const SDL_PropertiesID windowProperties = SDL_GetWindowProperties(m_window);
#ifdef BIGFOOT_WINDOWS
m_surfaceCreateInfo.m_windowHandle = static_cast<HWND>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr));
m_surfaceCreateInfo.m_windowInstance = GetModuleHandle(nullptr);
#elif defined BIGFOOT_LINUX
m_surfaceCreateInfo.m_display = static_cast<wl_display*>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr));
m_surfaceCreateInfo.m_surface = static_cast<wl_surface*>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr));
#endif
}
void TearDown() override
{
SDL_DestroyWindow(m_window);
SDL_Quit();
}
VulkanInstance m_instance {"VulkanDeviceTests", Version {1, 0, 0}};
SDL_Window* m_window = nullptr;
SurfaceCreateInfo m_surfaceCreateInfo;
};
/****************************************************************************************/
TEST_F(VulkanDeviceFixture, WithoutSurface_ShouldCreateAValidDeviceWithoutAPresentQueue)
{
const VulkanDevice device {m_instance, nullptr, {}};
EXPECT_TRUE(device.GetPhysicalDeviceHandle());
EXPECT_TRUE(device.GetHandle());
EXPECT_NE(device.GetQueue(GraphicsQueueType::Graphics), nullptr);
EXPECT_NE(device.GetQueue(GraphicsQueueType::Compute), nullptr);
EXPECT_NE(device.GetQueue(GraphicsQueueType::Transfer), nullptr);
EXPECT_EQ(device.GetQueue(GraphicsQueueType::Present), nullptr);
}
/****************************************************************************************/
TEST_F(VulkanDeviceFixture, WithSurface_ShouldCreateAValidDeviceWithAPresentQueue)
{
const VulkanSurface surface {m_instance, m_surfaceCreateInfo};
const VulkanDevice device {m_instance, &surface, {}};
EXPECT_TRUE(device.GetPhysicalDeviceHandle());
EXPECT_TRUE(device.GetHandle());
EXPECT_NE(device.GetQueue(GraphicsQueueType::Graphics), nullptr);
EXPECT_NE(device.GetQueue(GraphicsQueueType::Compute), nullptr);
EXPECT_NE(device.GetQueue(GraphicsQueueType::Transfer), nullptr);
EXPECT_NE(device.GetQueue(GraphicsQueueType::Present), nullptr);
}
} // namespace Bigfoot::Vulkan
@@ -0,0 +1,61 @@
/*********************************************************************
* \file VulkanPixelFormat.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsVulkan/VulkanPixelFormat.hpp>
#include <gtest/gtest.h>
namespace Bigfoot::Vulkan
{
class VulkanPixelFormatFixture: public ::testing::Test
{
protected:
};
/****************************************************************************************/
TEST_F(VulkanPixelFormatFixture, ToVulkanFormat_MapsUndefinedToAnUndefinedVkFormat)
{
EXPECT_EQ(ToVulkanFormat(PixelFormat::Undefined), vk::Format::eUndefined);
}
/****************************************************************************************/
TEST_F(VulkanPixelFormatFixture, ToVulkanFormat_MapsEveryOtherPixelFormatToANonUndefinedVkFormat)
{
for (const PixelFormat format: EnumValuesPixelFormat())
{
if (format == PixelFormat::Undefined)
{
continue;
}
EXPECT_NE(ToVulkanFormat(format), vk::Format::eUndefined) << EnumNamePixelFormat(format);
}
}
/****************************************************************************************/
TEST_F(VulkanPixelFormatFixture, ToVulkanFormat_RoundTripsThroughFromVulkanFormatForEveryPixelFormat)
{
for (const PixelFormat format: EnumValuesPixelFormat())
{
if (format == PixelFormat::Undefined)
{
continue;
}
EXPECT_EQ(FromVulkanFormat(ToVulkanFormat(format)), format) << EnumNamePixelFormat(format);
}
}
/****************************************************************************************/
TEST_F(VulkanPixelFormatFixture, FromVulkanFormat_ReturnsUndefinedForAnUnmappedVkFormat)
{
EXPECT_EQ(FromVulkanFormat(vk::Format::eR32G32B32A32Sfloat), PixelFormat::Undefined);
}
} // namespace Bigfoot::Vulkan
@@ -0,0 +1,76 @@
/*********************************************************************
* \file VulkanSwapchain.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <GraphicsVulkan/VulkanSwapchain.hpp>
#include <GraphicsVulkan/VulkanDevice.hpp>
#include <GraphicsVulkan/VulkanImage.hpp>
#include <GraphicsVulkan/VulkanInstance.hpp>
#include <GraphicsVulkan/VulkanSurface.hpp>
#include <Utils/TargetMacros.h>
#include <SDL3/SDL.h>
#include <gtest/gtest.h>
namespace Bigfoot::Vulkan
{
class VulkanSwapchainFixture: public ::testing::Test
{
protected:
void SetUp() override
{
SDL_Init(SDL_INIT_VIDEO);
{
BIGFOOT_LSAN_ONLY(const __lsan::ScopedDisabler lsanDisabler;)
m_window = SDL_CreateWindow("VulkanSwapchainTests", 64, 64, SDL_WINDOW_HIDDEN | SDL_WINDOW_VULKAN);
}
const SDL_PropertiesID windowProperties = SDL_GetWindowProperties(m_window);
#ifdef BIGFOOT_WINDOWS
m_surfaceCreateInfo.m_windowHandle = static_cast<HWND>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr));
m_surfaceCreateInfo.m_windowInstance = GetModuleHandle(nullptr);
#elif defined BIGFOOT_LINUX
m_surfaceCreateInfo.m_display = static_cast<wl_display*>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr));
m_surfaceCreateInfo.m_surface = static_cast<wl_surface*>(
SDL_GetPointerProperty(windowProperties, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr));
#endif
}
void TearDown() override
{
SDL_DestroyWindow(m_window);
SDL_Quit();
}
VulkanInstance m_instance {"VulkanSwapchainTests", Version {1, 0, 0}};
SDL_Window* m_window = nullptr;
SurfaceCreateInfo m_surfaceCreateInfo;
};
/****************************************************************************************/
TEST_F(VulkanSwapchainFixture, Constructor_ShouldCreateAValidSwapchainWithAtLeastOneImage)
{
const VulkanSurface surface {m_instance, m_surfaceCreateInfo};
const VulkanDevice device {m_instance, &surface, {}};
const VulkanSwapchain swapchain {device, surface, glm::uvec2 {64, 64}};
EXPECT_TRUE(swapchain.GetHandle());
ASSERT_FALSE(swapchain.GetImages().empty());
const VulkanImage& image = swapchain.GetImages().front();
EXPECT_TRUE(image.GetHandle());
EXPECT_NE(image.GetFormat(), PixelFormat::Undefined);
EXPECT_GT(image.GetExtent().x, 0u);
EXPECT_GT(image.GetExtent().y, 0u);
}
} // namespace Bigfoot::Vulkan
+72
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@@ -0,0 +1,72 @@
/*********************************************************************
* \file LazyGlobal.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <Utils/LazyGlobal.hpp>
#include <gtest/gtest.h>
#include <cstdint>
namespace Bigfoot
{
class DummyValue
{
public:
[[nodiscard]]
std::uint32_t GetValue() const
{
return m_value;
}
void SetValue(const std::uint32_t p_value)
{
m_value = p_value;
}
private:
std::uint32_t m_value = 0;
};
/****************************************************************************************/
class LazyGlobalFixture: public ::testing::Test
{
protected:
};
LazyGlobal<DummyValue> g_dummyValueA;
LazyGlobal<DummyValue, class DummyValueA> g_dummyValueB;
/****************************************************************************************/
TEST_F(LazyGlobalFixture, ArrowOperator)
{
g_dummyValueA->SetValue(42);
EXPECT_EQ(g_dummyValueA->GetValue(), 42);
}
/****************************************************************************************/
TEST_F(LazyGlobalFixture, PointerConversion)
{
DummyValue* const pointer = g_dummyValueA;
pointer->SetValue(7);
EXPECT_EQ(g_dummyValueA->GetValue(), 7);
}
/****************************************************************************************/
TEST_F(LazyGlobalFixture, DifferentTags_ShouldYieldIndependentInstancesOfTheSameType)
{
g_dummyValueA->SetValue(1);
g_dummyValueB->SetValue(2);
EXPECT_EQ(g_dummyValueA->GetValue(), 1);
EXPECT_EQ(g_dummyValueB->GetValue(), 2);
}
} // namespace Bigfoot
+32
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@@ -0,0 +1,32 @@
/*********************************************************************
* \file String.cpp
*
* \author Romain BOULLARD
* \date September 2026
*********************************************************************/
#include <Utils/String.hpp>
#include <gtest/gtest.h>
namespace Bigfoot
{
class StringFixture: public ::testing::Test
{
protected:
};
/****************************************************************************************/
TEST_F(StringFixture, EqualNoCase_ShouldReturnTrueForTheSameStringWithDifferentCasing)
{
EXPECT_TRUE(EqualNoCase("NVIDIA GeForce RTX 5080", "nvidia geforce rtx 5080"));
EXPECT_TRUE(EqualNoCase("NVIDIA GeForce RTX 5080", "NVIDIA GeForce RTX 5080"));
}
/****************************************************************************************/
TEST_F(StringFixture, EqualNoCase_ShouldReturnFalseForDifferentStrings)
{
EXPECT_FALSE(EqualNoCase("NVIDIA GeForce RTX 5080", "AMD Radeon RX 7900"));
}
} // namespace Bigfoot