AssetContainer concept
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/*********************************************************************
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* \file AssetA.hpp
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*
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* \author Romain BOULLARD
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* \date February 2026
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*********************************************************************/
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#ifndef BIGFOOT_ENGINETESTS_ASSETA_HPP
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#define BIGFOOT_ENGINETESTS_ASSETA_HPP
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#include <Engine/BigFile/Asset/AssetContainer.hpp>
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#include <EngineTests/BigFile/Asset/AssetA_generated.hpp>
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namespace Bigfoot
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{
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class AssetA
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{
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public:
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using FLAT_ASSET = Flat::AssetA;
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AssetA(const FlatAssetWrapper<Flat::AssetA>& p_flatAsset);
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AssetA(const AssetA& p_assetA) = default;
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AssetA(AssetA&& p_assetA) = default;
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~AssetA() = default;
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AssetA& operator=(const AssetA& p_assetA) = default;
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AssetA& operator=(AssetA&& p_assetA) = default;
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private:
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};
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using AssetAContainer = AssetContainer<AssetA>;
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} // namespace Bigfoot
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#endif
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