include "System/UUID/UUID.fbs";

native_include "Engine/Asset/Reference.hpp";

namespace Flat.Bigfoot;

struct HardReference (bigfoot_ref_wrapper: "::Bigfoot::HardReference")
{
    uuid: UUID;
}

struct SoftReference (bigfoot_ref_wrapper: "::Bigfoot::SoftReference")
{
    uuid: UUID;
}